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@ -27,7 +27,7 @@ public class Gui_CreateScrollList : MonoBehaviour { |
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public ScrollRect scrollrect; |
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//public InputField myfield; |
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GameObject chat_input; |
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TchatAnim tchatAnim; |
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Gui_TchatAnim tchatAnim; |
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string message_old; |
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//tentative d'ajout des notifications: |
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@ -38,7 +38,7 @@ public class Gui_CreateScrollList : MonoBehaviour { |
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void Start() { |
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//PopulateList (); |
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chat_input = GameObject.Find("tchat_complet"); |
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tchatAnim = chat_input.GetComponent<TchatAnim> (); |
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tchatAnim = chat_input.GetComponent<Gui_TchatAnim> (); |
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} |
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@ -46,7 +46,7 @@ public class Gui_CreateScrollList : MonoBehaviour { |
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void PopulateList() { |
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foreach(var item in itemList) { |
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GameObject newButton = Instantiate(sampleButton) as GameObject; |
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SampleButton button = newButton.GetComponent <SampleButton> (); |
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Gui_SampleButton button = newButton.GetComponent <Gui_SampleButton> (); |
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button.nameLabel.text = item.name; |
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button.icon.sprite = item.icon; |
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button.message.text = item.message; |
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@ -67,7 +67,7 @@ public class Gui_CreateScrollList : MonoBehaviour { |
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scrollrect.verticalNormalizedPosition = 0; |
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GameObject myNewButton = Instantiate(sampleButton) as GameObject; |
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SampleButton button = myNewButton.GetComponent<SampleButton> (); |
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Gui_SampleButton button = myNewButton.GetComponent<Gui_SampleButton> (); |
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button.nameLabel.text = name; |
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button.message.text = tchatAnim.message; |
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button.icon.sprite = portrait.sprite; |
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@ -80,7 +80,7 @@ public class Gui_CreateScrollList : MonoBehaviour { |
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scrollrect.verticalNormalizedPosition = 0; |
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GameObject myNewButton = Instantiate(logNotification) as GameObject; |
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LogNotification notif = myNewButton.GetComponent<LogNotification> (); |
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Gui_LogNotification notif = myNewButton.GetComponent<Gui_LogNotification> (); |
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notif.message.text = message; |
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myNewButton.transform.SetParent(contentPanel); |
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} |
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