diff --git a/Assets/src/Player.cs b/Assets/src/Player.cs index cea04b2..bf4d28e 100644 --- a/Assets/src/Player.cs +++ b/Assets/src/Player.cs @@ -3,7 +3,7 @@ using System.Collections; public class Player { - Player(int _charID, int _roleID){ + public Player(int _charID, int _roleID){ charID = _charID; roleID = _roleID; @@ -21,21 +21,19 @@ public class Player { - - - void DebugInfo() { + public void DebugInfo() { Debug.Log(charname+" is a "+rolename+" with "+hp.ToString()+" hit points"); } - int charID; - int roleID; + public int charID; + public int roleID; - string charname; - int spellID; - int hp; - string rolename; - int ultiID; - string align; + public string charname; + public int spellID; + public int hp; + public string rolename; + public int ultiID; + public string align; }