Fix: Player compil err
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1 changed files with 1 additions and 1 deletions
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@ -10,7 +10,7 @@ public class Player : MonoBehaviour {
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public void DebugInfo() {
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Debug.Log(charname+" is a "+GetRoleName()+" with "+hp.ToString()+" hit points");
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Debug.Log(charname+" is a "+Rdb.GetStrRef(rolename_strref)+" with "+hp.ToString()+" hit points");
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}
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void SetCharacter(int _charID){
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