88 lines
2.2 KiB
C#
88 lines
2.2 KiB
C#
using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.EventSystems;
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using System.Collections.Generic;
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using System.Collections;
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[System.Serializable]
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public class Item {
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public string name;
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public Sprite icon;
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public string message;
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Button.ButtonClickedEvent clickEvent;
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}
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[System.Serializable]
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public class Notification {
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public string message;
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Button.ButtonClickedEvent clickEvent;
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}
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public class CreateScrollList : MonoBehaviour {
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public GameObject sampleButton;
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public List<Item> itemList;
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public Transform contentPanel;
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public Image portrait;
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public ScrollRect scrollrect;
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//public InputField myfield;
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GameObject chat_input;
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TchatAnim tchatAnim;
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string message_old;
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//tentative d'ajout des notifications:
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public GameObject logNotification;
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public List<Notification> notificationList;
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// Use this for initialization
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void Start() {
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//PopulateList ();
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chat_input = GameObject.Find("tchat_complet");
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tchatAnim = chat_input.GetComponent<TchatAnim> ();
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}
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void PopulateList() {
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foreach(var item in itemList) {
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GameObject newButton = Instantiate(sampleButton) as GameObject;
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SampleButton button = newButton.GetComponent <SampleButton> ();
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button.nameLabel.text = item.name;
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button.icon.sprite = item.icon;
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button.message.text = item.message;
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newButton.transform.SetParent(contentPanel);
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button.gameObject.SetActive(true);
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}
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}
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// Update is called once per frame
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void Update() {
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}
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public void writeMessage(string name, string message) {
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scrollrect.verticalNormalizedPosition = 0;
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GameObject myNewButton = Instantiate(sampleButton) as GameObject;
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SampleButton button = myNewButton.GetComponent<SampleButton> ();
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button.nameLabel.text = name;
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button.message.text = tchatAnim.message;
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button.icon.sprite = portrait.sprite;
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button.gameObject.SetActive(true);
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myNewButton.transform.SetParent(contentPanel);
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}
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public void writeNotification(string message) {
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scrollrect.verticalNormalizedPosition = 0;
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GameObject myNewButton = Instantiate(logNotification) as GameObject;
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LogNotification notif = myNewButton.GetComponent<LogNotification> ();
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notif.message.text = message;
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myNewButton.transform.SetParent(contentPanel);
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}
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}
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