More arcade cabinet photos

This commit is contained in:
Crom (Thibaut CHARLES) 2020-09-08 21:33:08 +02:00
parent 44186da61c
commit 358a23e29a
Signed by: tcharles
GPG Key ID: 45A3D5F880B9E6D0
6 changed files with 95 additions and 48 deletions

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@ -388,10 +388,13 @@ nav#top:hover, nav#top:active {
#section-main article .cinema img, #section-main article .cinema video, #section-main article .cinema iframe {
border-width: 1px;
border-radius: 0;
margin: -1px 4px 0px -5px;
margin: 5px -5px;
border-left: 5px solid #000;
border-right: 5px solid #000;
}
#section-main article .cinema a {
margin: 0.5em;
}
#section-main article .cinema a img:hover, #section-main article .cinema a video:hover, #section-main article .cinema a iframe:hover {
border-color: #333;
}

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@ -4,6 +4,7 @@
<p>
<label for="search-box">Keyword:</label>
<input id="search-box" type="text" name="search">
(regular expressions are allowed)
<div id="search-results" style="display: none">
Showing <span id="search-results-count"></span> projects:
<ul></ul>
@ -145,6 +146,9 @@ Commits from the main repository can be quickly copied to each shard with a sing
### More
- Source code: https://github.com/CromFr/git-shard
<div style="display: none">
Multiplatform Linux Git VCS
</div>
</article>
@ -187,11 +191,15 @@ The smart build tool keep a list of all scripts, **creating and updating a depen
- Python 3
- Language-specific IDE features: auto completion, documentation, build system, ..
- Software optimization (caching, multi-threading)
- Multi-platform compatibility (mostly case sensitivity handling)
- Multi-platform support (mostly case sensitivity handling)
### More
- [Package statistics](https://packagecontrol.io/packages/Neverwinter%20Script%20syntax%20and%20build)
- Source code: https://github.com/CromFr/STNeverwinterScript
<div style="display: none">
Multiplatform tool plugin
</div>
</article>
@ -237,6 +245,9 @@ Nevertheless, the hackathon was very exciting and I really appreciated the exper
- [Hackathon website (french)](https://lesdesordinateurs.org/index.php/code4climb/)
- [PoC source code](https://framagit.org/lesdesordinateurs/audioxyz)
<div style="display: none">
Java Gradle
</div>
</article>
@ -246,7 +257,7 @@ Nevertheless, the hackathon was very exciting and I really appreciated the exper
<article>
# Contributions to Matrix <img title="Personal project" src="/img/perso.svg"/>
[Matrix](https://matrix.org) is a protocol for **secure decentralized communication**, that provides a fairly easy to use JSON/REST API for application developers.
[Matrix](https://matrix.org) is an open source protocol for **secure decentralized communication**, that provides a fairly easy to use JSON/REST API for application developers.
Currently it's **mainly used for chat** using [Riot](https://riot.im), but **the protocol is quite versatile** and can be used in many different ways like [blogging](https://github.com/lukebarnard1/journal), communicating with [home assistant](https://www.home-assistant.io/components/notify.matrix/), IOT control, [virtual reality](https://www.youtube.com/watch?v=mGDaQQlXrLA), ...
@ -262,6 +273,9 @@ You can find [my contributions here](https://github.com/search?q=is%3Apr+author%
- Command-line client for logging messages: [matrix-logger](https://gitlab.com/CromFr/matrix-logger).
- Joined room synchronization across two accounts: [matrix-autoinvite](https://gitlab.com/CromFr/matrix-autoinvite).
<div style="display: none">
Open-source Open Source
</div>
</article>
@ -315,6 +329,9 @@ Since then I can barely hear my PC, even during intensive tasks :)
### More
- Source code and PCB design: https://github.com/CromFr/fan-controller
<div style="display: none">
DIY soldering embedded systems
</div>
</article>
@ -363,6 +380,10 @@ In 2017 I gave a 2-hour course in ISEN Brest with the Electronics Club, to intro
### More
- All slides (English): https://cromfr.github.io/course-hardenyourcode
<div style="display: none">
course ISEN teaching CD CI
</div>
</article>
<!-- ######################################################################### -->
@ -479,6 +500,9 @@ In case of a disk failure, the server can be reinstalled in a __few hours__ (mos
- __Optimized virtualization__, __Nested KVM debugging__
- Windows server administration :( (We needed DLL injection support for the nwn2server, which isn't supported by either Wine or ReactOS)
<div style="display: none">
Linux Windows automation frontend backend web html css server admin
</div>
</article>
@ -497,7 +521,7 @@ In case of a disk failure, the server can be reinstalled in a __few hours__ (mos
A funny one-day project.
I built a __conveyor belt__ actioned by a small reduced __DC motor__, controlled by a raspberry PI (with a H bridge for power separation). Every 3 hours, the bottles rotate for about _3 π / 4_, so my rum is gently blended and get a __better__ _taste_ __faster__ :)
I built a __conveyor belt__ actioned by a small reduced __DC motor__, controlled by a Raspberry PI (with a H bridge for power separation). Every 3 hours, the bottles rotate for about _3 π / 4_, so my rum is gently blended and get a __better__ _taste_ __faster__ :)
### Skills
@ -508,6 +532,9 @@ I built a __conveyor belt__ actioned by a small reduced __DC motor__, controlled
- Not much source code, since it's mostly electronics
- If you insist, here is the bash script: `echo 1 > /sys/class/gpio/gpio$PIN/value; sleep 10; echo 0 > /sys/class/gpio/gpio$PIN/value`
<div style="display: none">
arduino electronics contraptions
</div>
</article>
<!-- ######################################################################### -->
@ -622,6 +649,9 @@ Phobos is the standard library of the D language.
I have fixed a few bugs in the library, and I am looking to fix more of them in the near future :).
<div style="display: none">
multiplatform linux frontend backend web html css open source contributions server admin
</div>
</article>
<!-- ######################################################################### -->
@ -656,8 +686,8 @@ How long will you resist ?
<legend>Game pitch</legend>
</blockquote>
### Used skills
- Unity 3D game engine
### Skills
- Unity engine
- C#
- 48 hours of intense game jam coding ♥
@ -755,7 +785,7 @@ This project had many challenging (understand interesting) parts:
+ Cable jamming around the servo-motors.
+ Van design, placement and electronics.
### Used skills
### Skills
- Interface sensors and actuators with the program
- Defining sail boat intelligence
@ -769,6 +799,9 @@ This project had many challenging (understand interesting) parts:
- [Presentation slides (fr)](https://tcharles.fr/slides/voilierautonome-pres/index.html)
- [Report (fr)](/res/tempest.pdf)
<div style="display: none">
embedded systems linux beaglebone electronics sensor data acquisition
</div>
</article>
@ -794,13 +827,15 @@ This project had many challenging (understand interesting) parts:
In 2013, I gave 3 courses of 2 hours on Git, a version control system (like Subversion, Mercurial, ...) at ISEN Brest, for voluntary students and teachers.
This course aims teaching the use of Git in collaborative projects, from the basis (add, commit, push, pull, ...) to more complex things (branch, merge, conflicts, stash, ...).
### More:
- [Material (fr)](https://tcharles.fr/coursgit/)
<div style="display: none">
course ISEN teaching
</div>
</article>
@ -842,6 +877,22 @@ This course aims teaching the use of Git in collaborative projects, from the bas
href="/img/bornearcade-5.jpg"
title="Playing Flappisen, a FlappyBird clone written by a student">
![](/img/bornearcade-5.jpg)</a>
<br/>
<a
data-lightbox="bornearcade"
href="/img/bornearcade-6.jpg"
title="Second version, replaced the dead CRT TV to a LCD panel">
![](/img/bornearcade-6.jpg)</a>
<a
data-lightbox="bornearcade"
href="/img/bornearcade-7.jpg"
title="The screen is slightly too large">
![](/img/bornearcade-7.jpg)</a>
<a
data-lightbox="bornearcade"
href="/img/bornearcade-8.jpg"
title="Second version">
![](/img/bornearcade-8.jpg)</a>
</div>
@ -849,7 +900,7 @@ In 2014, I worked on an arcade gaming console with the Electronics Club of ISEN
I worked on the 3D Design, structure cutting/assembling, Archlinux configuration and development of the game selector.
### Used skills
### Skills
- DIY
- Solidity-constrained design
@ -859,6 +910,9 @@ I worked on the 3D Design, structure cutting/assembling, Archlinux configuration
### More
- Game selection software (OpenAGS): https://github.com/Club-Elec/OpenAGS
<div style="display: none">
Linux system x11 arcade cabinet retro gaming
</div>
</article>
@ -871,7 +925,7 @@ In 2013, I decided to put online a detailed personal presentation website in add
It allows me to detail precisely each project I've done since I began programming.
### Used skills
### Skills
- Website design (inspired from GNOME Shell 3)
- HTML5, CSS3/SCSS, Javascript, PHP
- Update 2015:
@ -886,6 +940,9 @@ It allows me to detail precisely each project I've done since I began programmin
### More:
- Source code: https://git.tcharles.fr/tcharles/cv-online
<div style="display: none">
frontend
</div>
</article>
@ -907,11 +964,10 @@ Presentation video (fr):
</video>
</div>
### Used skills
### Skills
- DIY
- Patience, rigor
</article>
@ -947,7 +1003,7 @@ In 2012, with the Electronics Club of ISEN Brest, started working on a radio-con
This project implies everything from electronics and low-level programming to higher level software for the stabilization : we didn't want to build a kit, our goal was to build everything from scratch.
### Used skills
### Skills
- DIY
- Electronic card development
- Brushless motors control
@ -960,6 +1016,9 @@ This project implies everything from electronics and low-level programming to hi
- [Source code](https://github.com/search?utf8=%E2%9C%93&q=Aerodrone_+user%3ACromFr&type=Repositories)
<div style="display: none">
Linux embedded systems compiler toolchain GUI
</div>
</article>
@ -969,33 +1028,6 @@ This project implies everything from electronics and low-level programming to hi
<!--
<article>
# ConfigFile Parser <img title="Personal project" src="/img/perso.svg"/>
After having needed many times a C++ library to parse configuration files, I decided to write my own, using design advice from the [The Little Manual of API Design](https://www4.in.tum.de/~blanchet/api-design.pdf)
The goal was to define an easy to use and extensive library, and post it to GitHub as a "real" project (readme, licencing, ...).
### Used skills
- C++ library design
### More
- Source code: https://github.com/CromFr/ConfigFile-parser
</article>
-->
<article>
# 3D Engine <img title="Personal project" src="/img/perso.svg"/>
@ -1017,12 +1049,15 @@ It only handles basic forms, like cubes and height maps (defined in text files),
![](/img/3dengine-2.jpg)</a>
</div>
### Used skills
### Skills
- Source code study of Irrlicht
- OpenGL 2 API
- C++ Dev.
<div style="display: none">
Multiplatform custom 3d engine
</div>
</article>
@ -1055,7 +1090,7 @@ In 2012, I realized a web-site with another student, in order to play BurgerQuiz
This project was realized after the courses on Apache/PHP/SQL in the second year at ISEN Brest.
### Used skills
### Skills
- Development of a website (HTML5/CSS3, Javascript, PHP, MySQL)
- Development of a user interface to edit the database in Java
@ -1065,6 +1100,9 @@ This project was realized after the courses on Apache/PHP/SQL in the second year
### More
- [Demo (French)](/redirect-burgerquizz)
<div style="display: none">
frontend backend GUI database
</div>
</article>
@ -1105,7 +1143,7 @@ In-game video : Random tunnel generation, player movements and fire
</video>
</div>
### Used skills
### Skills
- Rigor in code writing, object-oriented model design
- 3D engine use : Irrlicht
@ -1118,7 +1156,9 @@ In-game video : Random tunnel generation, player movements and fire
- Source code: https://github.com/CromFr/MatrixRun
<div style="display: none">
multiplatform game
</div>
</article>
@ -1144,7 +1184,7 @@ In 2011, I realized a console battleship game with another student, written in C
This project was my first software project as part of a team, and started my passion of computer sciences.
### Used skills
### Skills
- Writing a program in a team
- 5-day project with a deadline
- AI design and implementation
@ -1152,6 +1192,9 @@ This project was my first software project as part of a team, and started my pas
### More
- Source code: https://github.com/CromFr/NavalWars
<div style="display: none">
CLI command line networking
</div>
</article>
@ -1219,7 +1262,7 @@ _La Colère d'Aurile_ is a public persistent server, launched in Avril 26 2008.
Since 2012, I am the administrator charged of development and integration.
### Used skills
### Skills
- Team development of the server
- Handling a non-professional development team (objective attribution, priorities, ...)

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@ -257,11 +257,12 @@ $ArticleFinalMargins: #{$ArticleBorderWidth + $ArticleBorderRadius};
border-width: 1px;
border-radius: 0;
margin: -1px 4px 0px -5px;
margin: 5px -5px;
border-left: 5px solid #000;
border-right: 5px solid #000;
}
a{
margin: 0.5em;
img:hover, video:hover, iframe:hover{
border-color: #333;
}