More arcade cabinet photos
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| #section-main article .cinema img, #section-main article .cinema video, #section-main article .cinema iframe { | #section-main article .cinema img, #section-main article .cinema video, #section-main article .cinema iframe { | ||||||
|   border-width: 1px; |   border-width: 1px; | ||||||
|   border-radius: 0; |   border-radius: 0; | ||||||
|   margin: -1px 4px 0px -5px; |   margin: 5px -5px; | ||||||
|   border-left: 5px solid #000; |   border-left: 5px solid #000; | ||||||
|   border-right: 5px solid #000; |   border-right: 5px solid #000; | ||||||
| } | } | ||||||
|  | #section-main article .cinema a { | ||||||
|  |   margin: 0.5em; | ||||||
|  | } | ||||||
| #section-main article .cinema a img:hover, #section-main article .cinema a video:hover, #section-main article .cinema a iframe:hover { | #section-main article .cinema a img:hover, #section-main article .cinema a video:hover, #section-main article .cinema a iframe:hover { | ||||||
|   border-color: #333; |   border-color: #333; | ||||||
| } | } | ||||||
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|  | @ -4,6 +4,7 @@ | ||||||
| <p> | <p> | ||||||
| 	<label for="search-box">Keyword:</label> | 	<label for="search-box">Keyword:</label> | ||||||
| 	<input id="search-box" type="text" name="search"> | 	<input id="search-box" type="text" name="search"> | ||||||
|  | 	(regular expressions are allowed) | ||||||
| 	<div id="search-results" style="display: none"> | 	<div id="search-results" style="display: none"> | ||||||
| 	Showing <span id="search-results-count"></span> projects: | 	Showing <span id="search-results-count"></span> projects: | ||||||
| 	<ul></ul> | 	<ul></ul> | ||||||
|  | @ -145,6 +146,9 @@ Commits from the main repository can be quickly copied to each shard with a sing | ||||||
| ### More | ### More | ||||||
| - Source code: https://github.com/CromFr/git-shard | - Source code: https://github.com/CromFr/git-shard | ||||||
| 
 | 
 | ||||||
|  | <div style="display: none"> | ||||||
|  | Multiplatform Linux Git VCS | ||||||
|  | </div> | ||||||
| </article> | </article> | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
|  | @ -187,11 +191,15 @@ The smart build tool keep a list of all scripts, **creating and updating a depen | ||||||
| - Python 3 | - Python 3 | ||||||
| - Language-specific IDE features: auto completion, documentation, build system, .. | - Language-specific IDE features: auto completion, documentation, build system, .. | ||||||
| - Software optimization (caching, multi-threading) | - Software optimization (caching, multi-threading) | ||||||
| - Multi-platform compatibility (mostly case sensitivity handling) | - Multi-platform support (mostly case sensitivity handling) | ||||||
| 
 | 
 | ||||||
| ### More | ### More | ||||||
| - [Package statistics](https://packagecontrol.io/packages/Neverwinter%20Script%20syntax%20and%20build) | - [Package statistics](https://packagecontrol.io/packages/Neverwinter%20Script%20syntax%20and%20build) | ||||||
| - Source code: https://github.com/CromFr/STNeverwinterScript | - Source code: https://github.com/CromFr/STNeverwinterScript | ||||||
|  | 
 | ||||||
|  | <div style="display: none"> | ||||||
|  | Multiplatform tool plugin | ||||||
|  | </div> | ||||||
| </article> | </article> | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
|  | @ -237,6 +245,9 @@ Nevertheless, the hackathon was very exciting and I really appreciated the exper | ||||||
| - [Hackathon website (french)](https://lesdesordinateurs.org/index.php/code4climb/) | - [Hackathon website (french)](https://lesdesordinateurs.org/index.php/code4climb/) | ||||||
| - [PoC source code](https://framagit.org/lesdesordinateurs/audioxyz) | - [PoC source code](https://framagit.org/lesdesordinateurs/audioxyz) | ||||||
| 
 | 
 | ||||||
|  | <div style="display: none"> | ||||||
|  | Java Gradle | ||||||
|  | </div> | ||||||
| </article> | </article> | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
|  | @ -246,7 +257,7 @@ Nevertheless, the hackathon was very exciting and I really appreciated the exper | ||||||
| <article> | <article> | ||||||
| # Contributions to Matrix <img title="Personal project" src="/img/perso.svg"/> | # Contributions to Matrix <img title="Personal project" src="/img/perso.svg"/> | ||||||
| 
 | 
 | ||||||
| [Matrix](https://matrix.org) is a protocol for **secure decentralized communication**, that provides a fairly easy to use JSON/REST API for application developers.  | [Matrix](https://matrix.org) is an open source protocol for **secure decentralized communication**, that provides a fairly easy to use JSON/REST API for application developers.  | ||||||
| 
 | 
 | ||||||
| Currently it's **mainly used for chat** using [Riot](https://riot.im), but **the protocol is quite versatile** and can be used in many different ways like [blogging](https://github.com/lukebarnard1/journal), communicating with [home assistant](https://www.home-assistant.io/components/notify.matrix/), IOT control, [virtual reality](https://www.youtube.com/watch?v=mGDaQQlXrLA), ...  | Currently it's **mainly used for chat** using [Riot](https://riot.im), but **the protocol is quite versatile** and can be used in many different ways like [blogging](https://github.com/lukebarnard1/journal), communicating with [home assistant](https://www.home-assistant.io/components/notify.matrix/), IOT control, [virtual reality](https://www.youtube.com/watch?v=mGDaQQlXrLA), ...  | ||||||
| 
 | 
 | ||||||
|  | @ -262,6 +273,9 @@ You can find [my contributions here](https://github.com/search?q=is%3Apr+author% | ||||||
| - Command-line client for logging messages: [matrix-logger](https://gitlab.com/CromFr/matrix-logger). | - Command-line client for logging messages: [matrix-logger](https://gitlab.com/CromFr/matrix-logger). | ||||||
| - Joined room synchronization across two accounts: [matrix-autoinvite](https://gitlab.com/CromFr/matrix-autoinvite). | - Joined room synchronization across two accounts: [matrix-autoinvite](https://gitlab.com/CromFr/matrix-autoinvite). | ||||||
| 
 | 
 | ||||||
|  | <div style="display: none"> | ||||||
|  | Open-source Open Source | ||||||
|  | </div> | ||||||
| </article> | </article> | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
|  | @ -315,6 +329,9 @@ Since then I can barely hear my PC, even during intensive tasks :) | ||||||
| ### More | ### More | ||||||
| - Source code and PCB design: https://github.com/CromFr/fan-controller | - Source code and PCB design: https://github.com/CromFr/fan-controller | ||||||
| 
 | 
 | ||||||
|  | <div style="display: none"> | ||||||
|  | DIY soldering embedded systems | ||||||
|  | </div> | ||||||
| </article> | </article> | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
|  | @ -363,6 +380,10 @@ In 2017 I gave a 2-hour course in ISEN Brest with the Electronics Club, to intro | ||||||
| 
 | 
 | ||||||
| ### More | ### More | ||||||
| - All slides (English): https://cromfr.github.io/course-hardenyourcode | - All slides (English): https://cromfr.github.io/course-hardenyourcode | ||||||
|  | 
 | ||||||
|  | <div style="display: none"> | ||||||
|  | course ISEN teaching CD CI | ||||||
|  | </div> | ||||||
| </article> | </article> | ||||||
| 
 | 
 | ||||||
| <!-- ######################################################################### --> | <!-- ######################################################################### --> | ||||||
|  | @ -479,6 +500,9 @@ In case of a disk failure, the server can be reinstalled in a __few hours__ (mos | ||||||
| - __Optimized virtualization__, __Nested KVM debugging__ | - __Optimized virtualization__, __Nested KVM debugging__ | ||||||
| - Windows server administration :( (We needed DLL injection support for the nwn2server, which isn't supported by either Wine or ReactOS) | - Windows server administration :( (We needed DLL injection support for the nwn2server, which isn't supported by either Wine or ReactOS) | ||||||
| 
 | 
 | ||||||
|  | <div style="display: none"> | ||||||
|  | Linux Windows automation frontend backend web html css server admin | ||||||
|  | </div> | ||||||
| </article> | </article> | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
|  | @ -497,7 +521,7 @@ In case of a disk failure, the server can be reinstalled in a __few hours__ (mos | ||||||
| 
 | 
 | ||||||
| A funny one-day project. | A funny one-day project. | ||||||
| 
 | 
 | ||||||
| I built a __conveyor belt__ actioned by a small reduced __DC motor__, controlled by a raspberry PI (with a H bridge for power separation). Every 3 hours, the bottles rotate for about _3 π / 4_, so my rum is gently blended and get a __better__ _taste_ __faster__ :) | I built a __conveyor belt__ actioned by a small reduced __DC motor__, controlled by a Raspberry PI (with a H bridge for power separation). Every 3 hours, the bottles rotate for about _3 π / 4_, so my rum is gently blended and get a __better__ _taste_ __faster__ :) | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
| ### Skills | ### Skills | ||||||
|  | @ -508,6 +532,9 @@ I built a __conveyor belt__ actioned by a small reduced __DC motor__, controlled | ||||||
| - Not much source code, since it's mostly electronics | - Not much source code, since it's mostly electronics | ||||||
| - If you insist, here is the bash script: `echo 1 > /sys/class/gpio/gpio$PIN/value; sleep 10; echo 0 > /sys/class/gpio/gpio$PIN/value` | - If you insist, here is the bash script: `echo 1 > /sys/class/gpio/gpio$PIN/value; sleep 10; echo 0 > /sys/class/gpio/gpio$PIN/value` | ||||||
| 
 | 
 | ||||||
|  | <div style="display: none"> | ||||||
|  | arduino electronics contraptions | ||||||
|  | </div> | ||||||
| </article> | </article> | ||||||
| 
 | 
 | ||||||
| <!-- ######################################################################### --> | <!-- ######################################################################### --> | ||||||
|  | @ -622,6 +649,9 @@ Phobos is the standard library of the D language. | ||||||
| 
 | 
 | ||||||
| I have fixed a few bugs in the library, and I am looking to fix more of them in the near future :). | I have fixed a few bugs in the library, and I am looking to fix more of them in the near future :). | ||||||
| 
 | 
 | ||||||
|  | <div style="display: none"> | ||||||
|  | multiplatform linux frontend backend web html css open source contributions server admin | ||||||
|  | </div> | ||||||
| </article> | </article> | ||||||
| 
 | 
 | ||||||
| <!-- ######################################################################### --> | <!-- ######################################################################### --> | ||||||
|  | @ -656,8 +686,8 @@ How long will you resist ? | ||||||
| <legend>Game pitch</legend> | <legend>Game pitch</legend> | ||||||
| </blockquote> | </blockquote> | ||||||
| 
 | 
 | ||||||
| ### Used skills | ### Skills | ||||||
| - Unity 3D game engine | - Unity engine | ||||||
| - C# | - C# | ||||||
| - 48 hours of intense game jam coding ♥ | - 48 hours of intense game jam coding ♥ | ||||||
| 
 | 
 | ||||||
|  | @ -755,7 +785,7 @@ This project had many challenging (understand interesting) parts: | ||||||
| 	+ Cable jamming around the servo-motors. | 	+ Cable jamming around the servo-motors. | ||||||
| 	+ Van design, placement and electronics. | 	+ Van design, placement and electronics. | ||||||
| 
 | 
 | ||||||
| ### Used skills | ### Skills | ||||||
| 
 | 
 | ||||||
| - Interface sensors and actuators with the program | - Interface sensors and actuators with the program | ||||||
| - Defining sail boat intelligence | - Defining sail boat intelligence | ||||||
|  | @ -769,6 +799,9 @@ This project had many challenging (understand interesting) parts: | ||||||
| - [Presentation slides (fr)](https://tcharles.fr/slides/voilierautonome-pres/index.html) | - [Presentation slides (fr)](https://tcharles.fr/slides/voilierautonome-pres/index.html) | ||||||
| - [Report (fr)](/res/tempest.pdf) | - [Report (fr)](/res/tempest.pdf) | ||||||
| 
 | 
 | ||||||
|  | <div style="display: none"> | ||||||
|  | embedded systems linux beaglebone electronics sensor data acquisition | ||||||
|  | </div> | ||||||
| </article> | </article> | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
|  | @ -794,13 +827,15 @@ This project had many challenging (understand interesting) parts: | ||||||
| 
 | 
 | ||||||
| In 2013, I gave 3 courses of 2 hours on Git, a version control system (like Subversion, Mercurial, ...) at ISEN Brest, for voluntary students and teachers. | In 2013, I gave 3 courses of 2 hours on Git, a version control system (like Subversion, Mercurial, ...) at ISEN Brest, for voluntary students and teachers. | ||||||
| 
 | 
 | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
| This course aims teaching the use of Git in collaborative projects, from the basis (add, commit, push, pull, ...) to more complex things (branch, merge, conflicts, stash, ...). | This course aims teaching the use of Git in collaborative projects, from the basis (add, commit, push, pull, ...) to more complex things (branch, merge, conflicts, stash, ...). | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
| ### More: | ### More: | ||||||
| - [Material (fr)](https://tcharles.fr/coursgit/) | - [Material (fr)](https://tcharles.fr/coursgit/) | ||||||
|  | 
 | ||||||
|  | <div style="display: none"> | ||||||
|  | course ISEN teaching | ||||||
|  | </div> | ||||||
| </article> | </article> | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
|  | @ -842,6 +877,22 @@ This course aims teaching the use of Git in collaborative projects, from the bas | ||||||
| 		href="/img/bornearcade-5.jpg" | 		href="/img/bornearcade-5.jpg" | ||||||
| 		title="Playing Flappisen, a FlappyBird clone written by a student"> | 		title="Playing Flappisen, a FlappyBird clone written by a student"> | ||||||
| 		</a> | 		</a> | ||||||
|  | 	<br/> | ||||||
|  | 	<a | ||||||
|  | 		data-lightbox="bornearcade" | ||||||
|  | 		href="/img/bornearcade-6.jpg" | ||||||
|  | 		title="Second version, replaced the dead CRT TV to a LCD panel"> | ||||||
|  | 		</a> | ||||||
|  | 	<a | ||||||
|  | 		data-lightbox="bornearcade" | ||||||
|  | 		href="/img/bornearcade-7.jpg" | ||||||
|  | 		title="The screen is slightly too large"> | ||||||
|  | 		</a> | ||||||
|  | 	<a | ||||||
|  | 		data-lightbox="bornearcade" | ||||||
|  | 		href="/img/bornearcade-8.jpg" | ||||||
|  | 		title="Second version"> | ||||||
|  | 		</a> | ||||||
| </div> | </div> | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
|  | @ -849,7 +900,7 @@ In 2014, I worked on an arcade gaming console with the Electronics Club of ISEN | ||||||
| 
 | 
 | ||||||
| I worked on the 3D Design, structure cutting/assembling, Archlinux configuration and development of the game selector. | I worked on the 3D Design, structure cutting/assembling, Archlinux configuration and development of the game selector. | ||||||
| 
 | 
 | ||||||
| ### Used skills | ### Skills | ||||||
| 
 | 
 | ||||||
| - DIY | - DIY | ||||||
| - Solidity-constrained design | - Solidity-constrained design | ||||||
|  | @ -859,6 +910,9 @@ I worked on the 3D Design, structure cutting/assembling, Archlinux configuration | ||||||
| ### More | ### More | ||||||
| - Game selection software (OpenAGS): https://github.com/Club-Elec/OpenAGS | - Game selection software (OpenAGS): https://github.com/Club-Elec/OpenAGS | ||||||
| 
 | 
 | ||||||
|  | <div style="display: none"> | ||||||
|  | Linux system x11 arcade cabinet retro gaming | ||||||
|  | </div> | ||||||
| </article> | </article> | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
|  | @ -871,7 +925,7 @@ In 2013, I decided to put online a detailed personal presentation website in add | ||||||
| 
 | 
 | ||||||
| It allows me to detail precisely each project I've done since I began programming. | It allows me to detail precisely each project I've done since I began programming. | ||||||
| 
 | 
 | ||||||
| ### Used skills | ### Skills | ||||||
| - Website design (inspired from GNOME Shell 3) | - Website design (inspired from GNOME Shell 3) | ||||||
| - HTML5, CSS3/SCSS, Javascript, PHP | - HTML5, CSS3/SCSS, Javascript, PHP | ||||||
| - Update 2015: | - Update 2015: | ||||||
|  | @ -886,6 +940,9 @@ It allows me to detail precisely each project I've done since I began programmin | ||||||
| ### More: | ### More: | ||||||
| - Source code: https://git.tcharles.fr/tcharles/cv-online | - Source code: https://git.tcharles.fr/tcharles/cv-online | ||||||
| 
 | 
 | ||||||
|  | <div style="display: none"> | ||||||
|  | frontend | ||||||
|  | </div> | ||||||
| </article> | </article> | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
|  | @ -907,11 +964,10 @@ Presentation video (fr): | ||||||
| 	</video> | 	</video> | ||||||
| </div> | </div> | ||||||
| 
 | 
 | ||||||
| ### Used skills | ### Skills | ||||||
| - DIY | - DIY | ||||||
| - Patience, rigor | - Patience, rigor | ||||||
| 
 | 
 | ||||||
| 
 |  | ||||||
| </article> | </article> | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
|  | @ -947,7 +1003,7 @@ In 2012, with the Electronics Club of ISEN Brest, started working on a radio-con | ||||||
| This project implies everything from electronics and low-level programming to higher level software for the stabilization : we didn't want to build a kit, our goal was to build everything from scratch. | This project implies everything from electronics and low-level programming to higher level software for the stabilization : we didn't want to build a kit, our goal was to build everything from scratch. | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
| ### Used skills | ### Skills | ||||||
| - DIY | - DIY | ||||||
| - Electronic card development | - Electronic card development | ||||||
| - Brushless motors control | - Brushless motors control | ||||||
|  | @ -960,6 +1016,9 @@ This project implies everything from electronics and low-level programming to hi | ||||||
| 
 | 
 | ||||||
| - [Source code](https://github.com/search?utf8=%E2%9C%93&q=Aerodrone_+user%3ACromFr&type=Repositories) | - [Source code](https://github.com/search?utf8=%E2%9C%93&q=Aerodrone_+user%3ACromFr&type=Repositories) | ||||||
| 
 | 
 | ||||||
|  | <div style="display: none"> | ||||||
|  | Linux embedded systems compiler toolchain GUI | ||||||
|  | </div> | ||||||
| </article> | </article> | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
|  | @ -969,33 +1028,6 @@ This project implies everything from electronics and low-level programming to hi | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
| 
 |  | ||||||
| <!-- |  | ||||||
| <article> |  | ||||||
| # ConfigFile Parser <img title="Personal project" src="/img/perso.svg"/> |  | ||||||
| 
 |  | ||||||
| After having needed many times a C++ library to parse configuration files, I decided to write my own, using design advice from the [The Little Manual of API Design](https://www4.in.tum.de/~blanchet/api-design.pdf) |  | ||||||
| 
 |  | ||||||
| The goal was to define an easy to use and extensive library, and post it to GitHub as a "real" project (readme, licencing, ...). |  | ||||||
| 
 |  | ||||||
| ### Used skills |  | ||||||
| - C++ library design |  | ||||||
| 
 |  | ||||||
| ### More |  | ||||||
| - Source code: https://github.com/CromFr/ConfigFile-parser |  | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
| </article> |  | ||||||
| --> |  | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
| <article> | <article> | ||||||
| # 3D Engine <img title="Personal project" src="/img/perso.svg"/> | # 3D Engine <img title="Personal project" src="/img/perso.svg"/> | ||||||
| 
 | 
 | ||||||
|  | @ -1017,12 +1049,15 @@ It only handles basic forms, like cubes and height maps (defined in text files), | ||||||
| 		</a> | 		</a> | ||||||
| </div> | </div> | ||||||
| 
 | 
 | ||||||
| ### Used skills | ### Skills | ||||||
| 
 | 
 | ||||||
| - Source code study of Irrlicht | - Source code study of Irrlicht | ||||||
| - OpenGL 2 API | - OpenGL 2 API | ||||||
| - C++ Dev. | - C++ Dev. | ||||||
| 
 | 
 | ||||||
|  | <div style="display: none"> | ||||||
|  | Multiplatform custom 3d engine | ||||||
|  | </div> | ||||||
| </article> | </article> | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
|  | @ -1055,7 +1090,7 @@ In 2012, I realized a web-site with another student, in order to play BurgerQuiz | ||||||
| This project was realized after the courses on Apache/PHP/SQL in the second year at ISEN Brest. | This project was realized after the courses on Apache/PHP/SQL in the second year at ISEN Brest. | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
| ### Used skills | ### Skills | ||||||
| 
 | 
 | ||||||
| - Development of a website (HTML5/CSS3, Javascript, PHP, MySQL) | - Development of a website (HTML5/CSS3, Javascript, PHP, MySQL) | ||||||
| - Development of a user interface to edit the database in Java | - Development of a user interface to edit the database in Java | ||||||
|  | @ -1065,6 +1100,9 @@ This project was realized after the courses on Apache/PHP/SQL in the second year | ||||||
| ### More | ### More | ||||||
| - [Demo (French)](/redirect-burgerquizz) | - [Demo (French)](/redirect-burgerquizz) | ||||||
| 
 | 
 | ||||||
|  | <div style="display: none"> | ||||||
|  | frontend backend GUI database | ||||||
|  | </div> | ||||||
| </article> | </article> | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
|  | @ -1105,7 +1143,7 @@ In-game video : Random tunnel generation, player movements and fire | ||||||
| 	</video> | 	</video> | ||||||
| </div> | </div> | ||||||
| 
 | 
 | ||||||
| ### Used skills | ### Skills | ||||||
| 
 | 
 | ||||||
| - Rigor in code writing, object-oriented model design | - Rigor in code writing, object-oriented model design | ||||||
| - 3D engine use : Irrlicht | - 3D engine use : Irrlicht | ||||||
|  | @ -1118,7 +1156,9 @@ In-game video : Random tunnel generation, player movements and fire | ||||||
| 
 | 
 | ||||||
| - Source code: https://github.com/CromFr/MatrixRun | - Source code: https://github.com/CromFr/MatrixRun | ||||||
| 
 | 
 | ||||||
| 
 | <div style="display: none"> | ||||||
|  | multiplatform game | ||||||
|  | </div> | ||||||
| </article> | </article> | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
|  | @ -1144,7 +1184,7 @@ In 2011, I realized a console battleship game with another student, written in C | ||||||
| 
 | 
 | ||||||
| This project was my first software project as part of a team, and started my passion of computer sciences. | This project was my first software project as part of a team, and started my passion of computer sciences. | ||||||
| 
 | 
 | ||||||
| ### Used skills | ### Skills | ||||||
| - Writing a program in a team | - Writing a program in a team | ||||||
| - 5-day project with a deadline | - 5-day project with a deadline | ||||||
| - AI design and implementation | - AI design and implementation | ||||||
|  | @ -1152,6 +1192,9 @@ This project was my first software project as part of a team, and started my pas | ||||||
| ### More | ### More | ||||||
| - Source code: https://github.com/CromFr/NavalWars | - Source code: https://github.com/CromFr/NavalWars | ||||||
| 
 | 
 | ||||||
|  | <div style="display: none"> | ||||||
|  | CLI command line networking | ||||||
|  | </div> | ||||||
| </article> | </article> | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
|  | @ -1219,7 +1262,7 @@ _La Colère d'Aurile_ is a public persistent server, launched in Avril 26 2008. | ||||||
| 
 | 
 | ||||||
| Since 2012, I am the administrator charged of development and integration. | Since 2012, I am the administrator charged of development and integration. | ||||||
| 
 | 
 | ||||||
| ### Used skills | ### Skills | ||||||
| 
 | 
 | ||||||
| - Team development of the server | - Team development of the server | ||||||
| - Handling a non-professional development team (objective attribution, priorities, ...) | - Handling a non-professional development team (objective attribution, priorities, ...) | ||||||
|  |  | ||||||
|  | @ -257,11 +257,12 @@ $ArticleFinalMargins: #{$ArticleBorderWidth + $ArticleBorderRadius}; | ||||||
| 				border-width: 1px; | 				border-width: 1px; | ||||||
| 				border-radius: 0; | 				border-radius: 0; | ||||||
| 
 | 
 | ||||||
| 				margin: -1px 4px 0px -5px; | 				margin: 5px -5px; | ||||||
| 				border-left: 5px solid #000; | 				border-left: 5px solid #000; | ||||||
| 				border-right: 5px solid #000; | 				border-right: 5px solid #000; | ||||||
| 			} | 			} | ||||||
| 			a{ | 			a{ | ||||||
|  | 				margin: 0.5em; | ||||||
| 				img:hover, video:hover, iframe:hover{ | 				img:hover, video:hover, iframe:hover{ | ||||||
| 					border-color: #333; | 					border-color: #333; | ||||||
| 				} | 				} | ||||||
|  |  | ||||||
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