Changement couleur quand on passer le curseur sur les obj
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@ -8,10 +8,40 @@ public class OnClickedMoveCamera : MonoBehaviour {
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public Transform destination;
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public CameraController camCtrl;
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private Color clrBase;
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private Color clrTarget;
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private Renderer[] children;
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void OnMouseDown()
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{
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void Awake(){
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clrBase = renderer.material.color;
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clrTarget = clrBase;
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children = GetComponentsInChildren<Renderer>();
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}
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void OnMouseDown(){
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//Move to position
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camCtrl.targetPos = destination.position;
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camCtrl.targetRot = destination.rotation;
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}
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void OnMouseEnter(){
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//Lerp to hilight color
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clrTarget = new Color(1.0F, 0.87F, 0.75F);
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}
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void OnMouseExit(){
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//Lerp to base color
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clrTarget = clrBase;
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}
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void Update(){
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//Lerp to clrTarget
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Color clr = Color.Lerp(renderer.material.color, clrTarget, Time.deltaTime * 10);
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//Fixme? Any newly created chilren wont be lerped
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foreach (Renderer child in children) {
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child.material.color = clr;
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}
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}
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}
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