38 lines
711 B
C#
38 lines
711 B
C#
using UnityEngine;
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using System.Collections;
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using UnityEngine.UI;
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public class chat_window : MonoBehaviour {
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public Text text_chat;
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public ScrollRect scrollrect;
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GameObject chat_input;
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TchatAnim tchatAnim;
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string message_old;
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// Use this for initialization
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void Start () {
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chat_input = GameObject.Find ("tchat_complet");
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tchatAnim = chat_input.GetComponent<TchatAnim> ();
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text_chat.text = "";
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}
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// Update is called once per frame
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void Update () {
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if (Input.GetKeyDown ("space") && tchatAnim.message != message_old) {
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scrollrect.verticalNormalizedPosition = 0;
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text_chat.text += "perceval > " + tchatAnim.message + "\n";
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message_old= tchatAnim.message;
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}
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}
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}
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