akadoc/Assets/scripts/OnClickedMoveCamera.cs

18 lines
319 B
C#

//The object must have a collider
using UnityEngine;
using System.Collections;
public class OnClickedMoveCamera : MonoBehaviour {
public Transform destination;
public CameraController camCtrl;
void OnMouseDown()
{
camCtrl.targetPos = destination.position;
camCtrl.targetRot = destination.rotation;
}
}