Added camera position initialisation
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23e41332dc
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@ -5,9 +5,13 @@ public class CameraController : MonoBehaviour {
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public Vector3 targetPos;
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public Quaternion targetRot;
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public Transform initLocation;
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// Use this for initialization
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void Awake() {
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transform.position = initLocation.position;
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transform.rotation = initLocation.rotation;
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targetPos = transform.position;
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targetRot = transform.rotation;
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}
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@ -14,12 +14,16 @@ QualitySettings:
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shadowProjection: 1
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shadowCascades: 1
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shadowDistance: 15
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shadowCascade2Split: .333333343
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shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
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blendWeights: 1
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textureQuality: 1
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anisotropicTextures: 0
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antiAliasing: 0
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softParticles: 0
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softVegetation: 0
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realtimeReflectionProbes: 0
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billboardsFaceCameraPosition: 0
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vSyncCount: 0
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lodBias: .300000012
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maximumLODLevel: 0
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@ -33,12 +37,16 @@ QualitySettings:
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shadowProjection: 1
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shadowCascades: 1
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shadowDistance: 20
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shadowCascade2Split: .333333343
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shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
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blendWeights: 2
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textureQuality: 0
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anisotropicTextures: 0
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antiAliasing: 0
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softParticles: 0
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softVegetation: 0
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realtimeReflectionProbes: 0
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billboardsFaceCameraPosition: 0
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vSyncCount: 0
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lodBias: .400000006
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maximumLODLevel: 0
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@ -52,12 +60,16 @@ QualitySettings:
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shadowProjection: 1
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shadowCascades: 1
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shadowDistance: 20
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shadowCascade2Split: .333333343
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shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
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blendWeights: 2
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textureQuality: 0
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anisotropicTextures: 1
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antiAliasing: 0
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softParticles: 0
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softVegetation: 0
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realtimeReflectionProbes: 0
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billboardsFaceCameraPosition: 0
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vSyncCount: 0
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lodBias: .699999988
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maximumLODLevel: 0
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@ -71,12 +83,16 @@ QualitySettings:
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shadowProjection: 1
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shadowCascades: 2
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shadowDistance: 40
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shadowCascade2Split: .333333343
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shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
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blendWeights: 2
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textureQuality: 0
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anisotropicTextures: 1
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antiAliasing: 0
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softParticles: 0
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softVegetation: 1
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realtimeReflectionProbes: 1
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billboardsFaceCameraPosition: 1
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vSyncCount: 1
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lodBias: 1
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maximumLODLevel: 0
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@ -90,12 +106,16 @@ QualitySettings:
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shadowProjection: 1
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shadowCascades: 2
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shadowDistance: 70
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shadowCascade2Split: .333333343
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shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
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blendWeights: 4
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textureQuality: 0
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anisotropicTextures: 2
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antiAliasing: 2
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softParticles: 1
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softVegetation: 1
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realtimeReflectionProbes: 1
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billboardsFaceCameraPosition: 1
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vSyncCount: 1
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lodBias: 1.5
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maximumLODLevel: 0
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@ -109,12 +129,16 @@ QualitySettings:
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shadowProjection: 1
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shadowCascades: 4
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shadowDistance: 150
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shadowCascade2Split: .333333343
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shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
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blendWeights: 4
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textureQuality: 0
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anisotropicTextures: 2
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antiAliasing: 2
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softParticles: 1
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softVegetation: 1
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realtimeReflectionProbes: 1
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billboardsFaceCameraPosition: 1
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vSyncCount: 1
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lodBias: 2
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maximumLODLevel: 0
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