Correction de l'API pour les logs
création de deux méthodes dans la classe CreateScrollList 1) writeMessage qui permet d'afficher un message dans les logs, comme pour ChatWindow. Cette méthode est appelé par TchatAnim. 2) writeNotification qui permet d'envoyer une notification dans les logs. Un nouveau prefab LogNotification a été ajouté. Pour l'instant une notificaiton est envoyé par DayController pour prévenir du début de la phase d'accusation en journée. Comme pour les messages, pour l'instant aucune action ne leur est associé lorsque l'on clique dessus.
This commit is contained in:
parent
881e539602
commit
e0ff9f069a
216
Assets/prefabs/LogNotification.prefab
Normal file
216
Assets/prefabs/LogNotification.prefab
Normal file
@ -0,0 +1,216 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &100000
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 224: {fileID: 22400000}
|
||||
- 222: {fileID: 22200000}
|
||||
- 114: {fileID: 11400004}
|
||||
m_Layer: 5
|
||||
m_Name: message
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!1 &100002
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 224: {fileID: 22400002}
|
||||
- 222: {fileID: 22200002}
|
||||
- 114: {fileID: 11400008}
|
||||
- 114: {fileID: 11400006}
|
||||
- 114: {fileID: 11400002}
|
||||
- 114: {fileID: 11400000}
|
||||
m_Layer: 5
|
||||
m_Name: LogNotification
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 100002}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: c83607d8812e5a74495cf9db277c299c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
message: {fileID: 11400004}
|
||||
--- !u!114 &11400002
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 100002}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 1679637790, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_IgnoreLayout: 0
|
||||
m_MinWidth: -1
|
||||
m_MinHeight: 60
|
||||
m_PreferredWidth: -1
|
||||
m_PreferredHeight: -1
|
||||
m_FlexibleWidth: -1
|
||||
m_FlexibleHeight: -1
|
||||
--- !u!114 &11400004
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 100000}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 20
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 10
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: Bonjour c'est moi!!!
|
||||
--- !u!114 &11400006
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 100002}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 3
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 1
|
||||
m_Colors:
|
||||
m_NormalColor: {r: .588235259, g: .248240069, b: .233564019, a: 1}
|
||||
m_HighlightedColor: {r: .960784316, g: .960784316, b: .960784316, a: 1}
|
||||
m_PressedColor: {r: .784313738, g: .784313738, b: .784313738, a: 1}
|
||||
m_DisabledColor: {r: .784313738, g: .784313738, b: .784313738, a: .501960814}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: .100000001
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 11400008}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
|
||||
Culture=neutral, PublicKeyToken=null
|
||||
--- !u!114 &11400008
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 100002}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Type: 1
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
--- !u!222 &22200000
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 100000}
|
||||
--- !u!222 &22200002
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 100002}
|
||||
--- !u!224 &22400000
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 100000}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 22400002}
|
||||
m_RootOrder: 0
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: .5, y: .5}
|
||||
--- !u!224 &22400002
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 100002}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 22400000}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: .5, y: .5}
|
||||
--- !u!1001 &100100000
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 1
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications: []
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 0}
|
||||
m_RootGameObject: {fileID: 100002}
|
||||
m_IsPrefabParent: 1
|
||||
m_IsExploded: 1
|
4
Assets/prefabs/LogNotification.prefab.meta
Normal file
4
Assets/prefabs/LogNotification.prefab.meta
Normal file
@ -0,0 +1,4 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6e871277765bcd14dafac073d9775a42
|
||||
NativeFormatImporter:
|
||||
userData:
|
@ -27282,7 +27282,7 @@ GameObject:
|
||||
- 4: {fileID: 2022993159}
|
||||
- 114: {fileID: 2022993158}
|
||||
m_Layer: 0
|
||||
m_Name: GameController
|
||||
m_Name: log_controller
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
@ -27304,6 +27304,8 @@ MonoBehaviour:
|
||||
contentPanel: {fileID: 1593353186}
|
||||
portrait: {fileID: 235015811}
|
||||
scrollrect: {fileID: 737082149}
|
||||
logNotification: {fileID: 100002, guid: 6e871277765bcd14dafac073d9775a42, type: 2}
|
||||
notificationList: []
|
||||
--- !u!4 &2022993159
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -7,32 +7,17 @@ public class ChatWindow : MonoBehaviour {
|
||||
public Text text_chat;
|
||||
public ScrollRect scrollrect;
|
||||
|
||||
//GameObject chat_input;
|
||||
//TchatAnim tchatAnim;
|
||||
string message_old;
|
||||
|
||||
// Use this for initialization
|
||||
void Start () {
|
||||
|
||||
//chat_input = GameObject.Find ("tchat_complet");
|
||||
//tchatAnim = chat_input.GetComponent<TchatAnim> ();
|
||||
text_chat.text = "";
|
||||
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update () {
|
||||
|
||||
|
||||
/* a supp une fois le nouveau système de message fonctionelle
|
||||
if (Input.GetKeyDown ("space") && tchatAnim.message != message_old) {
|
||||
|
||||
scrollrect.verticalNormalizedPosition = 0;
|
||||
text_chat.text += "perceval > " + tchatAnim.message + "\n";
|
||||
message_old= tchatAnim.message;
|
||||
}*/
|
||||
|
||||
void Update () {
|
||||
}
|
||||
|
||||
|
||||
|
@ -12,6 +12,12 @@ public class Item{
|
||||
Button.ButtonClickedEvent clickEvent;
|
||||
}
|
||||
|
||||
[System.Serializable]
|
||||
public class Notification{
|
||||
public string message;
|
||||
Button.ButtonClickedEvent clickEvent;
|
||||
}
|
||||
|
||||
public class CreateScrollList : MonoBehaviour {
|
||||
|
||||
public GameObject sampleButton;
|
||||
@ -24,10 +30,13 @@ public class CreateScrollList : MonoBehaviour {
|
||||
TchatAnim tchatAnim;
|
||||
string message_old;
|
||||
|
||||
//tentative d'ajout des notifications:
|
||||
public GameObject logNotification;
|
||||
public List<Notification> notificationList;
|
||||
|
||||
// Use this for initialization
|
||||
void Start () {
|
||||
PopulateList ();
|
||||
//PopulateList ();
|
||||
chat_input = GameObject.Find ("tchat_complet");
|
||||
tchatAnim = chat_input.GetComponent<TchatAnim> ();
|
||||
|
||||
@ -51,21 +60,28 @@ public class CreateScrollList : MonoBehaviour {
|
||||
|
||||
// Update is called once per frame
|
||||
void Update () {
|
||||
|
||||
scrollrect.verticalNormalizedPosition = 0;
|
||||
|
||||
if (Input.GetKeyDown ("space")&& tchatAnim.message != message_old) {
|
||||
GameObject myNewButton = Instantiate (sampleButton) as GameObject;
|
||||
SampleButton button = myNewButton.GetComponent<SampleButton> ();
|
||||
button.nameLabel.text="perceval";
|
||||
button.message.text = tchatAnim.message;
|
||||
button.icon.sprite= portrait.sprite;
|
||||
button.gameObject.SetActive(true);
|
||||
myNewButton.transform.SetParent(contentPanel);
|
||||
|
||||
message_old= tchatAnim.message;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void writeMessage(string name, string message){
|
||||
|
||||
scrollrect.verticalNormalizedPosition = 0;
|
||||
GameObject myNewButton = Instantiate (sampleButton) as GameObject;
|
||||
SampleButton button = myNewButton.GetComponent<SampleButton> ();
|
||||
button.nameLabel.text= name;
|
||||
button.message.text = tchatAnim.message;
|
||||
button.icon.sprite= portrait.sprite;
|
||||
button.gameObject.SetActive(true);
|
||||
myNewButton.transform.SetParent(contentPanel);
|
||||
|
||||
}
|
||||
|
||||
public void writeNotification(string message){
|
||||
|
||||
scrollrect.verticalNormalizedPosition = 0;
|
||||
GameObject myNewButton = Instantiate (logNotification) as GameObject;
|
||||
LogNotification notif = myNewButton.GetComponent<LogNotification> ();
|
||||
notif.message.text = message;
|
||||
myNewButton.transform.SetParent (contentPanel);
|
||||
}
|
||||
}
|
||||
|
@ -17,6 +17,9 @@ public class DayController : MonoBehaviour {
|
||||
GameObject chatWindowScroll;
|
||||
ChatWindow chatWindow;
|
||||
|
||||
//appel de CreateScrollList
|
||||
GameObject createScrollListObject;
|
||||
CreateScrollList createScrollList;
|
||||
|
||||
|
||||
// Use this for initialization
|
||||
@ -31,6 +34,10 @@ public class DayController : MonoBehaviour {
|
||||
chatWindowScroll = GameObject.Find ("ChatWindowScroll");
|
||||
chatWindow = chatWindowScroll.GetComponent<ChatWindow> ();
|
||||
|
||||
//appel de CreateScrollList
|
||||
createScrollListObject = GameObject.Find ("log_controller");
|
||||
createScrollList = createScrollListObject.GetComponent<CreateScrollList> ();
|
||||
|
||||
dayNb = 1;
|
||||
chatWindow.writeDay (dayNb);
|
||||
|
||||
@ -46,6 +53,7 @@ public class DayController : MonoBehaviour {
|
||||
if (timer >= (float)maxDiscussion){
|
||||
machine.SetInteger("day_status",1);
|
||||
print("Accusation!");
|
||||
createScrollList.writeNotification("Denoncez-vous, pauvres fous!!!");
|
||||
}
|
||||
|
||||
else{
|
||||
|
9
Assets/scripts/LogNotification.cs
Normal file
9
Assets/scripts/LogNotification.cs
Normal file
@ -0,0 +1,9 @@
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class LogNotification : MonoBehaviour {
|
||||
|
||||
public Text message;
|
||||
|
||||
}
|
8
Assets/scripts/LogNotification.cs.meta
Normal file
8
Assets/scripts/LogNotification.cs.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c83607d8812e5a74495cf9db277c299c
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
@ -13,21 +13,27 @@ public class TchatAnim : MonoBehaviour {
|
||||
int max_timer;
|
||||
public string message;
|
||||
|
||||
//appel de Window Chat
|
||||
//appel de WindowChat
|
||||
GameObject chatWindowScroll;
|
||||
ChatWindow chatWindow;
|
||||
|
||||
|
||||
//appel de TchatAnim
|
||||
GameObject createScrollListObject;
|
||||
CreateScrollList createScrollList;
|
||||
|
||||
// Use this for initialization
|
||||
void Start () {
|
||||
timer_sec = 0;
|
||||
max_timer = 15;
|
||||
|
||||
//appel de Window Chat
|
||||
//appel de WindowChat
|
||||
chatWindowScroll = GameObject.Find ("ChatWindowScroll");
|
||||
chatWindow = chatWindowScroll.GetComponent<ChatWindow> ();
|
||||
|
||||
//appel de CreateScrollList
|
||||
createScrollListObject = GameObject.Find ("log_controller");
|
||||
createScrollList = createScrollListObject.GetComponent<CreateScrollList> ();
|
||||
|
||||
}
|
||||
|
||||
|
||||
@ -93,7 +99,8 @@ public class TchatAnim : MonoBehaviour {
|
||||
//En cas de validation du message
|
||||
if(Input.GetKeyDown("space") && myfield.isFocused){
|
||||
|
||||
chatWindow.writeMessage("perceval",myfield.text);
|
||||
chatWindow.writeMessage("perceval",myfield.text); //inscription du message dans la fenetre de chat
|
||||
createScrollList.writeMessage("perceval", myfield.text); //inscription du message dans les logs.
|
||||
myfield.gameObject.SetActive(false);
|
||||
myfield.text=" ";
|
||||
charac_nb.text="";
|
||||
|
Loading…
Reference in New Issue
Block a user