akadoc/Assets/scripts/DayController.cs

54 lines
775 B
C#

using UnityEngine;
using System.Collections;
public class DayController : MonoBehaviour {
public Animator machine;
public int maxDay;
public int maxNight;
float timer;
// Use this for initialization
void Start () {
machine.SetInteger ("day_status", 0);
}
// Update is called once per frame
void Update () {
if (machine.GetInteger("day_status")==0){
if (timer >= (float)maxDay){
timer =0;
machine.SetInteger("day_status",1);
print("il fait nuit");
}
else{
timer += Time.deltaTime;
}
}
if (machine.GetInteger("day_status")==1){
if (timer >= (float)maxNight){
timer =0;
machine.SetInteger("day_status",0);
print("il fait jour");
}
else{
timer += Time.deltaTime;
}
}
}
}